Shot 5
A large focus I have for shot 5 this week is to increase the general contrast and making it more punchy to serve as a better ending shot. These are some of the specific changes I did to the shot.
Added fog to help with catching the light and create more contrast the shadow. Also to help with scale by putting more "air" in between the scene and the camera
Adjusted tree colors to remove the muddy-ness. I added more saturation to the colors and also have more distinct reds and yellows
Refine tree positions to sculpt better shadows and light rays
Fixed train looking broken during turn
![](https://static.wixstatic.com/media/47a236_5a778602d6b34edb92162fb28fa7c382~mv2.png/v1/fill/w_980,h_551,al_c,q_90,usm_0.66_1.00_0.01,enc_auto/47a236_5a778602d6b34edb92162fb28fa7c382~mv2.png)
Shot 4
I worked on honing in the size of the utility poles by widening the base and reducing the size of the details on the top. I also added some more details into the model to help combat the miniature feeling and blending out the textures on the pole.
I also added some more variations to the trees in the back and slightly adjusting the colors to better blend it into the terrains.
I tried smoothing out the bump in the camera as it pulls out from the head of the train. I think it is smoother than before yet because of time constraint due to the edit I still feel like it is a little abrupt. I would like to work more on this camera movement if I had a couple more weeks.
Shot 1
I reduced the size of the rain streaks in the glass shader and painted in some streaks to imply that rain had been going on even before the shot started.
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