Shot 4
Camera Change
To try and fix the scale issue, I adjusted the camera animation to pull out and translates downward to emphasize the scale of the train.
Environment
- I added poles along the track to establish a reference point in terms of scale and also adding a man made element to the shot.
- Fixed the size of the tunnel by cross referencing it with shot 3
- Refining grass and tree scatters to fit with the new camera
Train Look Dev
- I fixed the shiny look on the train. The problem was with the color space of the roughness map.
Shot 5
Environment
![](https://static.wixstatic.com/media/47a236_beb3e740c8364f9095efc6d8af34833d~mv2.png/v1/fill/w_980,h_552,al_c,q_90,usm_0.66_1.00_0.01,enc_auto/47a236_beb3e740c8364f9095efc6d8af34833d~mv2.png)
- I adjusted the tree variation by adding more randomization to the scale of the trees and their colors.
- I also added more details to the train track to help with the scale of the train
- Atmosphere was added to communicate the distance between the objects in the scene
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