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![Class 17 update](https://i.ytimg.com/vi/ewoQGqpxuHc/maxresdefault.jpg)
Nhat Anh Phan
May 20, 20241 min read
Class 17 update
Shot 0050 Fur Completed Muscle Sim Workflow Muscle pass Tissue Pass Skin Pass Final Skin Pass Shot 0060 Fur Sim v001 Shot 0110 Fur Sim...
14 views1 comment
![](https://i.ytimg.com/vi/ESozOE7Ze4M/sddefault.jpg)
![class 16 update](https://i.ytimg.com/vi/ESozOE7Ze4M/sddefault.jpg)
Nhat Anh Phan
May 15, 20241 min read
class 16 update
Progress on Muscle Simulation What is working Setting muscle IDs and properties Tension lines and muscle flex Needs Improvements Dial in...
12 views1 comment
![](https://static.wixstatic.com/media/47a236_74e9f60c620941d895bab208513d043f~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/47a236_74e9f60c620941d895bab208513d043f~mv2.webp)
![class 14 update](https://static.wixstatic.com/media/47a236_74e9f60c620941d895bab208513d043f~mv2.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_auto/47a236_74e9f60c620941d895bab208513d043f~mv2.webp)
Nhat Anh Phan
May 8, 20241 min read
class 14 update
Final Bird Groom I finalized the groom and separated them out into different sections to allow different materials to be applied. I added...
17 views1 comment
![](https://i.ytimg.com/vi/kwTgAq3vmPU/maxresdefault.jpg)
![class 13 update](https://i.ytimg.com/vi/kwTgAq3vmPU/maxresdefault.jpg)
Nhat Anh Phan
May 6, 20241 min read
class 13 update
Shot 0100 test render without the environment Updated bird groom with neater feathers on the wings.
8 views1 comment
![](https://static.wixstatic.com/media/47a236_990316e9ea104caf8bd70f529cf8de16~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/47a236_990316e9ea104caf8bd70f529cf8de16~mv2.webp)
![class 12 update](https://static.wixstatic.com/media/47a236_990316e9ea104caf8bd70f529cf8de16~mv2.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_auto/47a236_990316e9ea104caf8bd70f529cf8de16~mv2.webp)
Nhat Anh Phan
May 1, 20241 min read
class 12 update
I added a lot more details to the groom on the head and body but need to work more on the small feather on the wings.
12 views1 comment
![](https://i.ytimg.com/vi/_SfVeSYwLi8/maxresdefault.jpg)
![class 11 update](https://i.ytimg.com/vi/_SfVeSYwLi8/maxresdefault.jpg)
Nhat Anh Phan
Apr 29, 20241 min read
class 11 update
Shot 0080 Cat Fur Sim v001 I set up a shot-by-shot cat fur simulation file in Houdini to prepare for the animation caches. This file...
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![](https://i.ytimg.com/vi/t9bQaS_x6lg/maxresdefault.jpg)
![Midterm update](https://i.ytimg.com/vi/t9bQaS_x6lg/maxresdefault.jpg)
Nhat Anh Phan
Apr 24, 20241 min read
Midterm update
Cat Limping Added blood on the hair shader, increased clump size for the bloody area First pass of hair simulation
26 views1 comment
![Class 9 update](https://static.wixstatic.com/media/47a236_31e25f7b4a86450d877b21a7cea0b2f3~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_auto/47a236_31e25f7b4a86450d877b21a7cea0b2f3~mv2.webp)
Nhat Anh Phan
Apr 22, 20241 min read
Class 9 update
Body groom work in progress This still needs a lot of randomizations and sculpting to better highlights the bird's silhouette. Ellie's...
9 views1 comment
![](https://static.wixstatic.com/media/47a236_6ebb116158b94ea7a397eca4a22c208a~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/47a236_6ebb116158b94ea7a397eca4a22c208a~mv2.webp)
![Class 8 update](https://static.wixstatic.com/media/47a236_6ebb116158b94ea7a397eca4a22c208a~mv2.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_auto/47a236_6ebb116158b94ea7a397eca4a22c208a~mv2.webp)
Nhat Anh Phan
Apr 16, 20241 min read
Class 8 update
Dragon Rig update New eye dilation controllers FK on spine Twist on IK spine Shot 0030 match-move by Austin!
13 views1 comment
![Class 7 update](https://static.wixstatic.com/media/47a236_0fb125f0954b444ba653ee1f78609edc~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_auto/47a236_0fb125f0954b444ba653ee1f78609edc~mv2.webp)
Nhat Anh Phan
Apr 14, 20241 min read
Class 7 update
Feather Groom The groom on the wing and tail feathers is done. I have handed them off for the rigger to include in the bird rig. I am...
11 views1 comment
![](https://i.ytimg.com/vi/DWcyr72ZsaM/maxresdefault.jpg)
![Feather simulations](https://i.ytimg.com/vi/DWcyr72ZsaM/maxresdefault.jpg)
Nhat Anh Phan
Apr 10, 20241 min read
Feather simulations
My first attempt at feather simulation for the bird. I need to figure out a workflow for the feather to be animatable before going into...
12 views1 comment
![Class 5 update](https://static.wixstatic.com/media/47a236_4458b83ebc0f4901978bd3ce90e1e1c2~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_auto/47a236_4458b83ebc0f4901978bd3ce90e1e1c2~mv2.webp)
Nhat Anh Phan
Apr 8, 20241 min read
Class 5 update
Over the weekend our team went to the Blue Sky Preserve Trail to do scouting for our compositing shots. We were able to find some...
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![](https://i.ytimg.com/vi/Ovufm4E-qV0/sddefault.jpg)
![Cat rig demo](https://i.ytimg.com/vi/Ovufm4E-qV0/sddefault.jpg)
Nhat Anh Phan
Apr 3, 20241 min read
Cat rig demo
This rig would be functional for most shot. I will revisit at a later time to add finger controls and face blendshapes, as well as more...
14 views1 comment
![](https://i.ytimg.com/vi/PjIxqNyzGEE/sddefault.jpg)
![Class 3 update](https://i.ytimg.com/vi/PjIxqNyzGEE/sddefault.jpg)
Nhat Anh Phan
Apr 2, 20241 min read
Class 3 update
A new dragon render with the most updated animation, rig, and CFX I am finalizing weight on the cat, the rig should be ready to hand off...
12 views1 comment
![](https://i.ytimg.com/vi/7AYMKyEUdik/hqdefault.jpg)
![Dragon rig update](https://i.ytimg.com/vi/7AYMKyEUdik/hqdefault.jpg)
Nhat Anh Phan
Mar 27, 20241 min read
Dragon rig update
New controllers for toe curls and eyelids
9 views1 comment
![](https://i.ytimg.com/vi/ES38Sop7lV4/sddefault.jpg)
![SPRING BREAK UPDATE](https://i.ytimg.com/vi/ES38Sop7lV4/sddefault.jpg)
Nhat Anh Phan
Mar 24, 20241 min read
SPRING BREAK UPDATE
First walk cycle pass from Selin! Shot List
17 views0 comments
![](https://static.wixstatic.com/media/47a236_acbcf1687f7147a1a0400539227a4565~mv2.webp/v1/fill/w_250,h_250,al_c,q_30,blur_30,enc_auto/47a236_acbcf1687f7147a1a0400539227a4565~mv2.webp)
![Class 19 update](https://static.wixstatic.com/media/47a236_acbcf1687f7147a1a0400539227a4565~mv2.webp/v1/fill/w_454,h_341,al_c,q_90,enc_auto/47a236_acbcf1687f7147a1a0400539227a4565~mv2.webp)
Nhat Anh Phan
Mar 11, 20241 min read
Class 19 update
I started grooming the bird. The dragon groom is near completion. I animated a temporary walk cycle while waiting on the animator.
14 views1 comment
![](https://i.ytimg.com/vi/JFBRq_B30ys/sddefault.jpg)
![Class 18 Update](https://i.ytimg.com/vi/JFBRq_B30ys/sddefault.jpg)
Nhat Anh Phan
Mar 6, 20241 min read
Class 18 Update
The dragon rig is functional for a walk cycle animation. I will be working on facial blend shapes to allow for more sophisticated...
14 views1 comment
![VSFX 428 Final project](https://static.wixstatic.com/media/47a236_cb8b4a6ea64147008dae2a386e6e1303~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_auto/47a236_cb8b4a6ea64147008dae2a386e6e1303~mv2.webp)
Nhat Anh Phan
Feb 28, 20242 min read
VSFX 428 Final project
Final Render Alternate Solution to Create Cacao Using Professor Fowler's suggestion, I tried using an attribute interpolate node to...
23 views1 comment
![](https://i.ytimg.com/vi/7aZdnnxuueg/maxresdefault.jpg)
![Class 15 update](https://i.ytimg.com/vi/7aZdnnxuueg/maxresdefault.jpg)
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